How old were you when you learnt about the computer? 4. <...> What are your favorite video games (shoot’em-up, walk-through, role-playing games (RPG), or intellectual games? 7. <...> If you are male, you might feel a desire to use the article to wrap up your old chewing gum or just get annoyed and play a computer game. (2) According to a recent report, in Britain girls are overtaking boys at school. <...> In one case a child had to be wheeled with his computer to the dinner table. (10) Sue Feldman, mother of Alexander, 13, a self-confessed Internetaddict, said she had not yet been forced to wheeling her son and computer to the table, but said she often served him sandwiches and crisps at his bedroom computer. (11) Alexander switches on his computer every day when he returns from Latymer School in Hammersmith to his home at Ealing, west 6 London. <...> Which of the following do you think is the most enjoyable? a) Playing virtual reality computer games. b) Going to a disco/club that plays music from the 60s and 70s. c) Listening to techno music. 5. <...> If your computer was six years old and worked perfectly well, which of the following would you do? a) I’d buy a brand new one so I could have new technology. b) I wouldn’t do anything. <...> New technology is just gimmicks. c) I’d secretly hope it would break, despite the fact that I didn’t need a new computer. <...> This is known as the input and usually consists of a program and some data. (6) A program is a set of instructions, written in a special computer language, telling the computer what operations and processes have to be carried out and in what order they should be done. <...> EXAMPLE: A computer calculating 3 + 4 = 7 uses the following program and data: PROGRAM INPUT DATA 3, 4 OUTPUT DATA 7 (7) When a program is run, i.e. put into operation, the computer executes the program step <...>
English_for_Computer_Science_Students_(1).pdf
English
for Computer Science
Students
Учебное пособие
10-е издание, стереотипное
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hƒд=2ель“2"% &tkhmŠ`[
2025
Стр.1
УДК 811.111(075.8)
ББК 81.432.1я73
Е11
Р е ц е н з е н т ы :
(Ивановского государственного университета);
Т.В. Киселева
канд. филол. наук М.В. Баламакова
(Ивановского государственного университета)
С о с т а в и т е л и :
Т.В. Смирнова, М.В. Юдельсон
Н а у ч н ы й р е д а к т о р
Н.А. Дударева
Е11
English for Computer Science Students : учеб. пособие / сост.
Т.В. Смирнова, М.В. Юдельсон; науч. ред. Н.А. Дударева. — 10-е
изд., стер. — Москва: ФЛИНТА, 2025. —126 с. : 9 ил. — ISBN
978-5-89349-203-3. — Текст : электронный.
Учебное пособие может быть использовано для аналитического
или домашнего чтения профессионально-ориентированных текстов,
расширения словарного запаса, развития навыков профессионального
общения на английском языке в устной или письменной форме. Состоит
из 9 уроков, каждый из которых, помимо текстов, содержит ряд
интересных упражнений, нацеленных на усвоение научно-технической
лексики, а именно терминов, аббревиатур, акронимов и т.п. Пособие
ориентировано как на занятия в аудитории, так и на самостоятельную
работу.
Для студентов, аспирантов и всех, имеющих базовые знания
английского языка и интересующихся актуальными проблемами,
связанными с возникновением, развитием и будущим компьютеров.
УДК 811.111(075.8)
ББК 81.432.1я73
ISBN 978-5-89349-203-3
2
I qм,!…%"= Š.b., ~дель“%… l.b.,
составление, 2022
I hƒд=2ель“2"% &ФЛИНТА[, 2022
Стр.2
qontents
Unit I.
Hobby, Addiction, or Future Job? ................................................ 3
Unit II.
Computo, ergo sum ...................................................................... 21
Unit III.
The Development of Computers ................................................... 34
Unit IV.
Personal Computers ...................................................................... 51
Unit V.
Computer and qrime ................................................................... 65
Unit VI.
Computer Security ....................................................................... 75
Unit VII.
Virtual Reality ............................................................................... 88
Unit VIII.
IT Revolution ............................................................................... 96
Unit IX.
Humor the Computer ................................................................ 110
125
Стр.125